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Ticket #7581: part0001.html

File part0001.html, 0.8 kB (added by Tim Krajcar, 8 months ago)
Line 
1 Here&#39;s an odd one for you. My chatdb somehow got saved with a nuked object present on the channel. When the game loads, the chatdb processing code discarded the dbref with a log annotation, but the database subsequently fails to load because it doesn&#39;t get the number of &#39;users&#39; for the channel that&#39;s specified in the chatdb, causing the game to not load. How the chatdb got saved with an invalid dbref on it in the first place is a good question, but the automatic sanity check that removes garbage dbrefs from channels needs to update the &#39;number of expected users for this channel&#39; variable in the database loading code so that it can load itself correctly.<br>
2 <br>If that&#39;s not clear, let me know and I can try and restate or show an example :)<br><br>-Eratl<br>